Feels good to be back at home with a working computer this week to provide a much more substantial update to patrons:
I am doing a bunch of background maintenance on projects like Twisted and Klein right now too, but my *focus* at the moment is to really bring production-quality mac desktop app development to the Python masses. I want to smooth over the roadblocks required to get something that just looks like "an app" out to users, without weird glitchy graphical artifacts or strange user-visible compromises.
Part of this is streaming every week over at https://www.twitch.tv/glyph_official to try and illustrate how this type of development can actually be made pretty normal and tractable without any special skills or tools, and it's just a matter of hitting certain roadblocks and working through them. There are lots of folks already working on tooling, (shout out @ronaldoussoren and @freakboy3742, giants upon whose shoulders I stand) but not many visibly working on end-to-end real-life demonstrations.
I guess what I'm trying to do is to make, like, a demo… scene… for user-facing app developers. macOS is my initial focus because in many ways it's *easier* than Linux or Windows, but I definitely want to make my way over to those too, eventually.