grz0zrg<p>A very simple way to draw HAKMEM 149 based structures by using whole 32 bits range with upper bits as coordinates using unsigned shifts.</p><p>This also works with a lower range but it loses precision.</p><p>The oblique version is even simpler by removing the last two operations.</p><p>The structure looks like Apollonian net or Hopalong attractors.</p><p>This drawing method also works with other attractors or Gingerbread man map etc.</p><p><a href="https://fosstodon.org/tags/sizecoding" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>sizecoding</span></a> <a href="https://fosstodon.org/tags/codegolfing" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>codegolfing</span></a> <a href="https://fosstodon.org/tags/algorithm" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>algorithm</span></a> <a href="https://fosstodon.org/tags/attractor" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>attractor</span></a> <a href="https://fosstodon.org/tags/fractal" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>fractal</span></a> <a href="https://fosstodon.org/tags/computergraphics" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>computergraphics</span></a></p>