@asdfasdfasdf i'm talking about gamedev sepcifically. there just hasnt been enough time for there to be a Unreal, Unity or Godot built for Rust as the main language. i don't think its clear beforehand that in that context it wont work, but you'd also have to solve the no stable ABI issue first.
Game engines need many years of time to develop to a point of what gamedevs coming from one of the big ones will expect, and there just hasnt been enough time yet to put in that effort.